
Hole-É-Mole
Project #2

Join the mole on an epic turn-based puzzle adventure through the depths of the Roly cave system.
Genre: Mobile Puzzle Game
Production Time: 6 weeks (50%)
Team Size: 14
Engine: Unity
My Contributions:
- Gameplay feature: Functionality for moving barrel.
Reflection
The second project was also made in Unity. I still felt very new to the engine and a large portion of this project was dedicated to exploring it. Aside from exploration of the engine, I got to create functionality for moving a barrel in the game, which I was (and still am) very pleased with how it turned out.






