You, an acrobat, use your circus skills to seek vengeance against the evil knights who slaughtered your troupe.


Genre: Action

Production Time: 8 weeks (50%)

Team Size: 14

Engine: TGE (in-house engine of TGA)

My Contributions:

  • Enemies: My primary responsibility was creating the enemy for the game.

Reflection

This was the first game project in the school engine that was fully 3D and I got to create the enemy functionality for this project. There were many things that needed to be implemented – pathfinding, raycasting, and attack functionality for instance.

With many things to consider, this project was a great learning experience for me, and it made me feel a lot more confident going into the following game projects.